
Three fictional cereal brands for Broken Wings Apparel, built as 3D packaging.
Blender
Environments, props, textures and 3D packaging — modelled, textured and rendered.
12 projects

Three fictional cereal brands for Broken Wings Apparel, built as 3D packaging.
Blender

An underground lair in an abandoned subway shaft, visualised for a film proposal.
3ds Max

Multi-dimensional worlds of time and space, made with fractal art methods.

A church organ in a vast cathedral, with a journal of the process.
3ds Max, Arnold

A sci-fi hallway at high alert, in red and traditional metals.
3ds Max, V-Ray, Arnold

Inspired by Yayoi Kusama’s Infinity Mirror Room at the AGO, Toronto.
V-Ray, Photoshop

A craftsman’s broken-down shed, dressed so every object tells part of the story.

A tiny home textured at 1K–4K to build depth in Substance Painter.
3ds Max, Substance Painter

A post-apocalyptic catapult seeping toxic extremities, first designed as an album cover.
3ds Max, Unreal Engine 4

A full racing level for an island game, built from a handful of assets.
3ds Max, Unreal Engine 4

A hand-painted stylised texture sheet, eight rows of trims.
Photoshop

Ellis’s personal logo, from a twenty-second doodle to a 3D mark.
Will not be updated due to career change